Much water has flown under the bridge since virtual reality (VR) first came into existence. Time is getting on and technologies have been progressing and creating new opportunity niches. One of these niches has been taken by game development. What novelties can bring VR and what is Virtual Reality gaming like? Here’s what we’ve dug up!
A surge in VR user interest can be reflected by a flashback to January 6, 2015, when presale of the first virtual reality headset for regular users was launched. It was Oculus Rift CV1 headset and the whole amount of the first consignment was sold out within 14 minutes after the presale release time [1]!
Since then VR game market volume reached about $496 million dollars with 44% accounting for the USA. While specialists of Superdata analytical agency make predictions that this number will skyrocket up to $15 billion dollars in 2020, Digi-Capital Investment Bank analysts announce an amount that equals $14 billion dollars for VR game market [2] showing tremendous increasing interest of gamers in VR and VR technologies as well as promising Virtual Realty gaming future.
In order to understand how far is VR gaming today, let’s first draw a parallel between 3d gaming and VR gaming. While having a really close mother-daughter relationship, VR gaming offers new possibilities and breaks new ground.
Core reasons why it’ll be advantageous to move from 3D gaming to VR gaming
It’s actually not a big deal to add SPK and a VR on/off button to the game meaning the possibility of adopting a 3D game into a VR game. The use of such 3D engines as Unity and Unreal as well as C++ programming language is an obligatory condition of such transformation. It’s a case-by-case situation when each particular game is to be analyzed as well as its VR possibilities. Assuming that changes within a game may cause transforming it beyond recognition and loss of its interestingness, managing priorities is crucial. This brings up a question of changing a 3d game into a VR game to make it more fascinating or at least as interesting as it was before or rushing toward new trends. An example of Elite: Dangerous video game is a success story. First released for Windows, then for OS X, Xbox One and PlayStation 4, in 2017 Elite: Dangerous has started supporting VR devices showing a tremendous sales growth and receiving enthusiastic gamers’ reviews. What makes a successful VR game? Pavel Shylenok, CTO atR-Stylelab, has revealed a couple of helpful secrets in developing a truly successful VR game:
Having deep knowledge and experience in creating breathtaking VR games as well as knowing controllers and gameplay, R-Style Lab team of experts is always ready to take up the challenge to develop a fascinating VR game, or make an existing one even more engaging through setting the right vision and its realization. Here VR has been mastered and known inside out as regards various scripts and plus cases which we study, prototype and explore as for in/compatibility with VR.
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